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	<title>Tactile Gamer &#187; Games</title>
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	<link>http://www.tactilegamer.com</link>
	<description>iPhone app reviews and iPod Touch app reviews</description>
	<lastBuildDate>Tue, 07 Jul 2009 04:02:25 +0000</lastBuildDate>
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		<title>iBot by Alcomi</title>
		<link>http://www.tactilegamer.com/2009/01/22/ibot-by-alcomi/</link>
		<comments>http://www.tactilegamer.com/2009/01/22/ibot-by-alcomi/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 08:21:24 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Alcomi]]></category>
		<category><![CDATA[iBot]]></category>

		<guid isPermaLink="false">http://www.touchrundown.com/?p=75</guid>
		<description><![CDATA[Update &#8211; this game appears to have been pulled from the App Store.
If you like logic games, iBot may have something for you. This game makes you think like a programmer. Fear not, though &#8212; it&#8217;s very easy to learn! I bought iBot on a whim, but once I started playing I couldn&#8217;t put it [...]]]></description>
			<content:encoded><![CDATA[<div><img class="alignleft size-medium wp-image-81" title="iBot menu screen" src="http://www.touchrundown.com/wp-content/uploads/2009/01/img_0012-200x300.png" alt="" width="200" height="300" /><strong>Update &#8211; this game appears to have been pulled from the App Store.</strong></div>
<div><span>If you like logic games, iBot may have something for you. This game makes you think like a programmer. Fear not, though &#8212; it&#8217;s very easy to learn! I bought iBot on a whim, but once I started playing I couldn&#8217;t put it down. Still, for all it has going for it, there are some serious issues that will make you think twice before buying.</span></div>
<p><span id="more-75"></span></p>
<div><span>First things first &#8212; iBot looks great (even if its main character is an obvious rip-off of a <a href="http://images.google.com/images?hl=en&amp;q=wall-e%20eve&amp;um=1&amp;ie=UTF-8&amp;sa=N&amp;tab=wi">fairly recognizable space robot</a>). When you get to the menu screen you&#8217;re presented with three options: Play, Load, and Highscores. There is also a button at the bottom-right to toggle sounds on and off, which is appreciated. There are some issues with the way the Play and Load features work, but we&#8217;ll get to that later.</span></div>
<p><span>When you tap the Play button you&#8217;re presented with a blue platform in space with your iBot sitting on it. There are several icons along the top that are obviously meant for controlling the iBot, but this game comes with no instructions so you are left to figure it out for yourself. Maybe that&#8217;s part of the &#8220;puzzle&#8221; aspect of the game? After playing with the icons on the screen, you&#8217;ll discover that gameplay consists of dragging the movement icons to the &#8220;Main method&#8221;, &#8220;Funct 1&#8243;, and &#8220;Funct 2&#8243; sections on the right of the screen. The goal is to get your iBot to land on and activate all of the light-blue tiles. This is very easy at first, but as you progress through the game you&#8217;re presented with challenges such as walls you must navigate over and limited space in the &#8220;Main method&#8221; box to control your robot. You&#8217;ll have to orchestrate the movements of your iBot so that they are as efficient as possible. Reusing movements via the &#8220;Funct 1&#8243; and &#8220;Funct 2&#8243; blocks is mandatory in later levels. It&#8217;s also fun to play through levels you&#8217;ve already beaten to see if you can make your moves even more efficient than last time.</span></p>
<p><img class="alignnone size-full wp-image-89" title="iBot game screen" src="http://www.touchrundown.com/wp-content/uploads/2009/01/img_0017.png" alt="" width="480" height="320" /></p>
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<p>I wish I could end this review here with a tidy little paragraph to wrap things up and recommend the game. Unfortunately, there are still some glaring problems with the game we haven&#8217;t yet covered. I&#8217;ve already mentioned that there are no instructions included with the game, but I&#8217;d like to underscore that point. If you don&#8217;t feel like dragging icons around and pressing buttons until you figure out how to play, this game is not for you.</p>
<p>The second and third issues are both related to the way the game saves and loads data. It does not save the level you&#8217;re on until you go back to the Menu screen. This means that if the game crashes or you click the Home button to quit, you will lose your progress. Trust me, this can be quite frustrating. You must visit the Menu screen to save your progress. I found myself tapping the Menu button to save my progress between levels. This leads into the third issue: there is only a single save &#8220;slot&#8221;. On the surface that doesn&#8217;t sound so bad, but the implementation here is particularly poor. Clicking the Load button from the Menu screen takes you to the last level you were on. However, clicking the Play button erases your progress and starts you at the first level. If you&#8217;ve been working on the last level and then accidentally tap the &#8220;Play&#8221; button, you will be sent to the first level with no way of skipping back ahead. To make matters worse, the Play and Load buttons are relatively small and far too close to one another.</p>
<p><img class="alignnone size-full wp-image-90" title="iBot game screen" src="http://www.touchrundown.com/wp-content/uploads/2009/01/img_0018.png" alt="" width="480" height="320" /></p>
<p>One last issue with the game is its length. Either there are only twelve levels to the game, or there is a bug that prevents you from proceeding. When you finish the twelfth level you&#8217;re simply booted to the Menu screen with no explanation. There are definitely some challenging levels, but I was able to complete the entire game in less than 2 hours.</p>
<p>It&#8217;s sad to see a game with so much potential fall flat due to so many crucial issues. It seems that these problems should be easy to fix, too. I can only recommend to wait on purchasing this game until after the developer fixes it. If these issues are resolved, this game will get my wholehearted recommendation.</p>
<hr />
<a href='http://www.tactilegamer.com/wp-content/uploads/2009/01/img_0012.png' title='iBot menu screen'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2009/01/img_0012-150x150.png" class="attachment-thumbnail" alt="" title="iBot menu screen" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2009/01/img_0013.png' title='iBot game screen'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2009/01/img_0013-150x150.png" class="attachment-thumbnail" alt="" title="iBot game screen" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2009/01/img_0014.png' title='iBot game screen'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2009/01/img_0014-150x150.png" class="attachment-thumbnail" alt="" title="iBot game screen" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2009/01/img_0017.png' title='iBot game screen'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2009/01/img_0017-150x150.png" class="attachment-thumbnail" alt="" title="iBot game screen" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2009/01/img_0018.png' title='iBot game screen'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2009/01/img_0018-150x150.png" class="attachment-thumbnail" alt="" title="iBot game screen" /></a>
</p>
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		<title>Critter Crunch by Cappybara Games</title>
		<link>http://www.tactilegamer.com/2008/09/28/critter-crunch-by-cappybara-games/</link>
		<comments>http://www.tactilegamer.com/2008/09/28/critter-crunch-by-cappybara-games/#comments</comments>
		<pubDate>Sun, 28 Sep 2008 16:05:34 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Capybara Games]]></category>
		<category><![CDATA[Critter Crunch]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://www.touchrundown.com/?p=36</guid>
		<description><![CDATA[Who needs another Bejeweled knockoff?   Not me, that&#8217;s for sure.  In fact, I passed Critter Crunch up when it first arrived in the App Store for that very reason.  So why even bother with it?  Well, as it turns out, this game offers so much more to the genre than matching similar shapes and colors.  [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_39" class="wp-caption alignleft" style="width: 210px"><img class="size-medium wp-image-39" title="Critter Crunch title screen" src="http://www.touchrundown.com/wp-content/uploads/2008/09/img_00111-200x300.png" alt="Critter Crunch's graphics, animation, and sound really set the bar high." width="200" height="300" /><p class="wp-caption-text">Critter Crunch&#39;s graphics, animation, and sound really set the bar high.</p></div>
<p>Who needs another Bejeweled knockoff?   Not me, that&#8217;s for sure.  In fact, I passed Critter Crunch up when it first arrived in the App Store for that very reason.  So why even bother with it?  Well, as it turns out, this game offers so much more to the genre than matching similar shapes and colors.  <a href="http://click.linksynergy.com/fs-bin/click?id=ZA65utYHPFE&amp;offerid=146261.675508985&amp;type=10&amp;subid=" target="_blank">Critter Crunch</a> really steps it up a notch by bringing character and original (not to mention addicting) gameplay to the table.</p>
<p><a href="http://www.capybaragames.com/content/game_CC.htm">Capybara Games</a> is no lightweight.  A quick glance through their website reveals an impressive portfolio of mobile games.  But this is their first foray into the iPhone scene.  And with Critter Crunch tipping the scales at $7.99, it&#8217;s not an easy sell &#8212; especially with the App Store&#8217;s economy leveling out from the initial high prices.  With all the other quality games in the App Store to choose from, is Critter Crunch&#8217;s overweight price tag worth it?<br />
<span id="more-36"></span></p>
<p>The first thing you&#8217;ll notice when you open Critter Crunch, even before you begin playing, is how polished the game is.  The attention to detail here is outstanding.  Even the game menu is among the best I&#8217;ve seen on the iPhone.  The minute you see and hear beautiful graphics and sounds you&#8217;ll know that this is the real deal.  Capybara Games didn&#8217;t cut any corners here, and it really shows.  The one complaint I do have about starting up the game is that it ignores the silent mode switch on the side of the iPhone.  This is not a good game to pull out if you need to play quietly, as you have to adjust the volume (via the hardware buttons on the side of the phone) after you launch the game.  I don&#8217;t want to make too big of a deal out of this though.  It is easy enough to turn the volume down, and hopefully you&#8217;re not playing games while in class or a client meeting anyway, right?</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/ZP8vgP6IiEc&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/ZP8vgP6IiEc&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<div id="attachment_51" class="wp-caption alignleft" style="width: 210px"><img class="size-medium wp-image-51" title="Critter Crunch gameplay" src="http://www.touchrundown.com/wp-content/uploads/2008/09/img_0023-200x300.png" alt="Biggs' job is to feed the smaller critters to larger ones." width="200" height="300" /><p class="wp-caption-text">Biggs&#39; job is to feed the smaller critters to larger ones.</p></div>
<p>Gameplay consists of your chubby little character (whose name is Biggs) feeding cute little critters until they explode.  Really.  Until they explode.  It sounds slightly disturbing, doesn&#8217;t it?  But in fact, it brings a certain amount of morbid enjoyment.  I laughed out loud the first time I saw what was going on.  Besides, these critters are seriously hungry.  If you don&#8217;t feed them fast enough, they&#8217;ll drop down and eat Biggs instead.  You&#8217;ll meet new baddies and pick up new items as you progress.  As these elements are added to the gameplay, the amount of strategy you have to apply to do well increases.  Where some games impose elements of strategy on you awkwardly, Critter Crunch really shines in that each new item is fun to play with and adds depth to the game.  Again, the graphics and sound effects here really take the game to a whole new level.  These creatures are so cute, and it&#8217;s funny to see the expressions on their faces as the bigger ones munch on the little guys.  The sound of Biggs slurping and spitting out creatures, and the &#8220;crunching&#8221; sound made by the larger critters brings the game to life.</p>
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<div id="attachment_41" class="wp-caption alignleft" style="width: 210px"><img class="size-medium wp-image-41" title="Tutorial" src="http://www.touchrundown.com/wp-content/uploads/2008/09/img_00131-200x300.png" alt="Tutorials are easy to follow and reveal new game features." width="200" height="300" /><p class="wp-caption-text">Tutorials are easy to follow and reveal new game features.</p></div>
<p>As you play the game, you can unlock Puzzle, Time Trial, and Survival modes.  This adds a great deal of replay value to the game.  When you open it for the first time, however, you&#8217;re only presented with Adventure mode.  Almost until the end of Adventure mode you&#8217;ll be seeing tutorials about how to play the game and about new characters and also items you can pick up.  These tutorials show their faces pretty frequently in the first dozen levels or so, but much less frequently after that.  It&#8217;s actually a pretty brilliant method of getting you accustomed to the features of the game.  You&#8217;re given the option to skip any of these (or even turn them off via the menu), but I highly recommend you go through them.  You&#8217;ll be missing out on important aspects of gameplay if you pass them up.</p>
<p>After you&#8217;ve unlocked Puzzle mode, you&#8217;ll get a break from the normal gameplay every once in a while for a Puzzle level.  This is a welcome break in the fast pace of the game, since you can take as long as you want.  Puzzle levels involve clearing the trees of all critters within a set number of moves.  This is easy at first, but gets progressively more difficult.  The good news is that there&#8217;s no penalty for losing a Puzzle level.  If you don&#8217;t quite clear all the critters in the required number of moves, you&#8217;ll be given the opportunity to skip the level or to try again.  Similarly, Time Trial levels appear every once in a while after you&#8217;ve unlocked that mode.  For me at least, these were a little more challenging, but you&#8217;re still given the opportunity to try again or to skip the level with no penalty either way.  Survival is the mode I found myself coming back to most often after I beat Adventure mode.  Unfortunately, my saved game status was erased with an update to the game a while back, but I believe the data erasure issues were resolved with the 2.1 iPhone/iPod Touch firmware.  Even with my progress wiped out, I&#8217;ve still found myself coming back to the game, which says a lot for its replay-ability.</p>
<div id="attachment_57" class="wp-caption alignleft" style="width: 210px"><img class="size-medium wp-image-57" title="Gameplay" src="http://www.touchrundown.com/wp-content/uploads/2008/09/img_0029-200x300.png" alt="While a little on the expensive side, Critter Crunch provides fun that keeps you coming back." width="200" height="300" /><p class="wp-caption-text">While a little on the expensive side, Critter Crunch provides fun that keeps you coming back.</p></div>
<p>Critter Crunch is really a top notch game.  It is among the most polished and fun games to be found in the App Store.  Even my wife (who for some reason doesn&#8217;t &#8220;get&#8221; most games) loves Critter Crunch.  There&#8217;s still the issue of the hefty price tag, though.  With so many quality games becoming available every day, it&#8217;s hard to justify spending $7.99 on just one of them.  Don&#8217;t get me wrong &#8212; in my mind there&#8217;s no doubt that this game is worth at least that much.  Capybara Games certainly put a ton of effort into this game, and it really glows because of that.  If you&#8217;re craving an original, addicting game that is easy to pick up, and if you like this genre of games, then I would say go for it.  In Adventure mode the game lasts for quite a long while, and the additional unlockable modes mean you won&#8217;t be bored with it any time soon.  Critter Crunch lands squarely at the top of my list of favorites.<br />
<br style="clear:both;" /></p>
<hr />
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00111.png' title='Critter Crunch title screen'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00111-150x150.png" class="attachment-thumbnail" alt="Critter Crunch&#039;s graphics, animation, and sound really set the bar high." title="Critter Crunch title screen" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00121.png' title='img_00121'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00121-150x150.png" class="attachment-thumbnail" alt="" title="img_00121" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00131.png' title='Tutorial'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00131-150x150.png" class="attachment-thumbnail" alt="Tutorials are easy to follow and reveal new game features." title="Tutorial" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00141.png' title='img_00141'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00141-150x150.png" class="attachment-thumbnail" alt="" title="img_00141" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00151.png' title='img_00151'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00151-150x150.png" class="attachment-thumbnail" alt="" title="img_00151" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00161.png' title='img_00161'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_00161-150x150.png" class="attachment-thumbnail" alt="" title="img_00161" /></a>
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<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0019.png' title='img_0019'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0019-150x150.png" class="attachment-thumbnail" alt="" title="img_0019" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0020.png' title='img_0020'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0020-150x150.png" class="attachment-thumbnail" alt="" title="img_0020" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0021.png' title='img_0021'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0021-150x150.png" class="attachment-thumbnail" alt="" title="img_0021" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0022.png' title='img_0022'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0022-150x150.png" class="attachment-thumbnail" alt="" title="img_0022" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0023.png' title='Critter Crunch gameplay'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0023-150x150.png" class="attachment-thumbnail" alt="Biggs&#039; job is to feed the smaller critters to larger ones." title="Critter Crunch gameplay" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0024.png' title='img_0024'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0024-150x150.png" class="attachment-thumbnail" alt="" title="img_0024" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0025.png' title='img_0025'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0025-150x150.png" class="attachment-thumbnail" alt="" title="img_0025" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0026.png' title='img_0026'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0026-150x150.png" class="attachment-thumbnail" alt="" title="img_0026" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0027.png' title='img_0027'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0027-150x150.png" class="attachment-thumbnail" alt="" title="img_0027" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0028.png' title='img_0028'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0028-150x150.png" class="attachment-thumbnail" alt="" title="img_0028" /></a>
<a href='http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0029.png' title='Gameplay'><img width="150" height="150" src="http://www.tactilegamer.com/wp-content/uploads/2008/09/img_0029-150x150.png" class="attachment-thumbnail" alt="While a little on the expensive side, Critter Crunch provides fun that keeps you coming back." title="Gameplay" /></a>
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</p>
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